Hackers in First Person Shooters

Hackers in First Person Shooters

As I’ve mentioned in my previous article, games like Call of Duty can have issues. Those being in terms of gameplay, and enjoyability. However, not all problems are caused by the developers. They may be caused by the players themselves. In this article, we’ll be looking at a few games that have their fare share of hackers.

Team Fortress 2:

Valve’s operation-based game, Team Fortress 2, has gotten a great handful of “bots.” For example, you can find them almost immediately in casual mode. Play any game mode, on any map, and you are guaranteed to find one. The key hint would be the name of the player, for example if you see any players with the names, “assit,” “shop,” or even one that consists of a discord link. You will see them using mainly sniper, and looking up in the air. Despite them not even looking at you, they will be able to one tap you because they have aimbot. They may also use heavy, but the methods are still the same. The devs may not have an automatic punishment for this, but there is a vote to kick option, so the players can do it manually . Hopefully in the future we will have a permanent ban for all who associate with this behavior.

Tom Clancy’s Rainbow Six Siege:

Ubisoft’s strategic, operation-based game also has a good amount of hackers, but this is much worse than Team Fortress 2’s treatment. Here it is not casual that has them, it is competitive that is infested with them. When playing this mode, you have a great chance of encountering a “booter.” Let’s say you are carrying your team throughout the whole match, and are about to win. Someone on the enemy team will leave and rejoin the match, causing the game to lag severely. Next thing you know the whole team gets disconnected, you included. But to make matters worse, the game believes you had forfeited purposely, and punishes you by giving you a temporary ban along with decreasing your XP and ranking. Unfortunately, there is no automatic, nor manual punishment for these people, and Ubisoft doesn’t stop them. Until these issues are fixed, normal players are beginning to dislike Rainbow Six Siege.

Classic Call of Duty:

As much as we can all agree that classic Call of Duty is favored more than modern Call of Duty, it has more hackers. World at War was one of the first to have gotten hackers, especially the Xbox 360 port. You can notice when one is in your lobby by taking a look at their name, similar to Team Fortress 2. If they have the clan tag of RAIN, have rainbow colors in their name, or have it swaying side to side, that’s your first indicator that you are in a hacked lobby. When playing, you may encounter someone flying around the map with god mode, infinite ammo, high speed, and even aimbot. Sometimes, these abilities will be shared to the other players in the lobby. At that point, everyone has moon gravity, infinite sprint, and even extreme XP boosts. In a way, these hackers can be fun to encounter if they share their abilities, yet there are ones who use them to their advantage only. However, World at War wouldn’t be the only CoD game to have these issues. Introducing Black Ops 2. Here you will have Hackers in multiplayer, and there isn’t any indicators that one’s a hacker via name. Here, they will most likely have you in an endless loophole of being teleported to a specific area to be instantly sniped. They’ll be able to spawn in objects, and even send messages to the other players, most of the time insulting them.

People who behave like this in any game truly have a sad life. I highly suggest that you do not resort to this if you are losing in a game. The most logical thing to do is to simply practice. Eventually, you will be skilled enough to compete. And if you encounter anyone in game hacking, it is best to report them. If you know anyone who affiliates with hacking, encourage them to stop immediately.